Sunday, March 18, 2018

Review: "Smithsonian Institution: Dinosaur Museum"

So, today I'm going to be reviewing something different. An old obscure educational game from the 90's that was an important part of my childhood. That game is "Smithsonian Institution: Dinosaur Museum" by Perspective Visuals, Inc.

I first got this game in the Topics Entertainment collection, "A World of Dinosaurs", which contained four other games as well. I used to play it all the time, but when my computer broke and got tossed, the game was still in the CD drive. It wasn't until almost 10 years later that I got the game again.

So, how does the game hold up today? Do I like it now as I did when I was younger?  Well, it's an enjoyable game, but it has some major flaws.

Since this game is so obscure that there's barely any information about it online, this review will  be longer then normal, and contain more images.

I should quickly point out that because the game was released in 1997, some of the information is out of date, so keep that in mind if you play it. However, besides some featherless dinosaurs, there's not too much inaccuracies.

When you start the game, you are greeted with three rooms, the Library, the Conservatory, and the Game Room. Let's start with the Library.

The Library is the main section of the game. Here there's info on 24 Dinosaurs, mainly the well known ones. The dinosaurs are split up by time periods, although most of them are from the Cretaceous period. At the library, you have a few different options. Most of them lead to photos, some in 3D.

The images used in the game are quite good, and there's several I haven't seen anywhere else. The dioramas are probably the best, as you get a reconstruction of what the dinosaurs may have  looked like when they were alive. There's photos from a ton of museums as well.

The two parts you'll be spending the most time in are the Museum and "(Insert time period here) Life". You click on a dinosaur name, and you are sent to an exhibit featuring that dinosaur. 

The leads to the first problem with the game. Let's play a game of spot the difference. These are the exhibits for Camarasaurus and Tyrannosaurus:


There's only three differences. The dinosaur model in the middle of the room, the Earth outside the window, and the name below the dinosaur model. Other then that, both exhibits are identical. While admittedly it's not a big issue, it's kind of lazy. 

Everything that is a hot spot is in color, while everything else, including the dinosaur model is in grey-scale. Clicking on a hot spot gives you information on the dinosaur in question.

Unfortunately, most of that info comes in massive walls of text. It's hard to read, and I don't understand why they couldn't have used paragraphs.

There's some interesting information there, but in my opinion, it's presented rather badly. The grey-scale makes the exhibit look rather creepy as well.

Clicking on the earth brings you to the "(Insert time period here) Life" part. This is where the grey-scale becomes a massive problem. It looks like an unfinished coloring book. Some of you may have noticed that is "Utahraptor" from "Dinosaur Comics" to the right of the picture. 

Ryan North, the author of "Dinosaur Comics" got the dinosaurs in the comic from clip-art software, evidently, so did this game.

Clicking on the hot spots here doesn't give you  walls of text, as the text boxes are normally only one or two paragraphs long.

The design of the "Life" sections, despite my hatred of the grey-scale, are much better then the bland museum. There's some reused backgrounds and dinosaurs, but for the most part, each dinosaur's area looks different. You can tell they put more effort into this part.

Moving on to the Conservatory, there's really not much to talk about. Most of the sections here are the same as the "Life" sections. Instead of focusing on one dinosaur, they focus on a specific dinosaur-related topic, like Dinosaur myths and extinction theories. Unfortunately, there's plenty of text walls.

The highlight of the Conservatory is the "Dinosaurs in the Movies" section. Here, you get to view a bunch of soundless clips from old dinosaur movies. The collection includes the only remaining footage from the cancelled movie "Creation".

Most of the clips are of dinosaurs fighting humans, or other dinosaurs. There's actually a clip of someone being impaled by a dinosaur, which is surprising in a kids game.

The only problem I have here is that I sometimes need to click on the reels several times to get the clips to start.

Finally, we have the Games Room, my favorite part of the game. Here you can play a trivia game, with three levels of difficulty. You can play by yourself or with another player. 

In the beginner level, you just have to answer questions. Answering these questions correctly uncovers a picture of a dinosaur. Once you've uncovered the picture, you win. I rarely play beginner because it's too easy for me.

In the intermediate level, you not only have to get the answers right, you have to guess which dinosaur is being uncovered. This is the difficulty I'd recommend, as it's the most fun. "T-rex" from "Dinosaur Comics" appears as the yes option.

The advanced level is way too hard. Unless you are very good at remembering names, dates, and numbers, you won't beat it. There's some really obscure stuff there. It's way too hard for a kids game.

Your reward for beating the trivia game is admittance to the "Hall of Fame", where you can see full-screen versions of the pictures used in the game. It's a pretty neat reward. You have a limited amount of clicks before it kicks you out of the hall. I don't know exactly how much clicks or if the amount varies with difficulty, but in the intermediate level, it's a pretty fair amount.

One more thing I'd like to bring up is the soundtrack, as it freaked me out when I first played it. Now, it's more of an annoyance. Whenever you enter a new section, a audio file lasting about six seconds plays. These mainly consist of jungle noises and bird calls. However, one of these is the sound of what I can only guess is an asteroid hitting the earth. It's loud and if you weren't expecting it, it's a jump scare.

"Dinosaur Museum" has quite a bit to offer, but compared to other dinosaur games, it's bare-bones. 
"I Can Be a Dinosaur Finder" came out the same year (1997), "Eyewitness Dinosaur Hunter" came out the previous year, and "Microsoft Dinosaurs" would come out only two years later. All of these games have a lot more content then "Dinosaur Museum".

"Dinosaur Museum" is so obscure, the aforementioned  "A World of Dinosaurs" collection is currently the only way to get it. That's not a bad thing, as the set also includes "3-D Dinosaur Adventure" and "I Can Be a Dinosaur Hunter", two very good games.

Despite the grey-scale, the short audio, and the walls of text, I enjoyed playing this. Part of this may be nostalgia, however. If you can get a hold of "A World of Dinosaurs", give this game a try, just don't expect too much.

Rating
5.5 out of 10

Note: According to this document, Perspective Visuals were planning on making more games in this series. It never happened, and this was the only game they ever released. You can see an archived version of their website here.

1 comment:

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